Nintendo showcases Link’s Awakening.
Welcome to our preview for the remake of The Legend of Zelda: Link’s Awakening for Nintendo Switch! In this article, we’re diving into Nintendo’s first shown gameplay of the title. Originally released on Game Boy in 1993, Link’s Awakening is a remake of the 2D Zelda classic.
Link’s Awakening was the first Zelda title to utilize the elements created in 1991’s A Link to the Past. Featuring wide sword swings, creative puzzles, and NPC side-quests, it capitalized on its predecessor’s foundation by building up on its own elements. Roc’s Feather gave players the ability to jump which added a platforming element. Utilizing jumping meant you could hop on colored crystals or catch items in the air. New puzzle elements included destroying pillars to level a tower or diving under water, among many others.
In terms of plot line, Link’s Awakening was the first to break away from the Triforce story. With no Zelda or Ganon in sight, Link’s adventure continued upon his shipwreck on Koholint Island. His journey isn’t something so lofty as saving the world. Link’s quest is to return home to Hyrule. However, he must wake the Wind Fish of the island to do so. Undertaking the task of finding eight magical instruments, he’ll enter dungeons and explore the island, taking on baddies along the way.
Link’s Awakening received a Game Boy Color port in 1998. Dubbed Link’s Awakening DX, the full-color palette would breathe new life into the game. In addition, Nintendo added the “Color Dungeon,” an exclusive level where you could obtain a tunic to boost your attack or defense. As another feature added into the DX version, you could take fun pictures with characters in the game.
Over the years, Link’s Awakening has received no shortage of love from Nintendo. Its legacy continued to impact later games in the series. A separate theme, titled “Ballad of the Wind Fish,” appeared in The Legend of Zelda: Majora’s Mask. Furthermore, The Legend of Zelda: Oracle of Ages and Seasons, for Game Boy Color, utilized the same engine and sprites, from Link’s Awakening, while creating a new storyline in the Zelda series. Also, Nintendo released Link’s Awakening DX on the Nintendo 3DS eShop.
After the success of The Legend of Zelda: A Link Between Worlds – the first 2D Zelda since Minish Cap in 2005 – Nintendo seeks to strike gold again. A Link Between Worlds was a sequel to A Link to the Past, oftentimes compared to being a remake due to their similarities. In similar fashion, the Link’s Awakening remake seeks to capture those feelings once again.
New elements to the remake.
First of all, Link’s Awakening’s visuals feature HD visuals with gorgeous new artwork. While these rounded-out, colorful, claymation-type animations feature a new look for the series, it also recreates an art style similar to the original Game Boy. In addition, you no longer need to scroll through each screen individually. The world is much more interconnected as a result.
The opening for Link’s Awakening starts off with an anime sequence. While the original opening sequence featured animated stills during a thunderstorm, Link’s Awakening takes on a new, beautifully animated route. This scene appeared in the title’s first trailer.
The gameplay features a number of improvements. Pegasus Boots, Sword, Shield, and Power Bracelet all stay automatically equipped. They’re now assigned to buttons, which means no more repetitive item switching. In addition, lines of dialogue, such as when collecting Acorns, no longer take several seconds to proceed through. They’re now condensed to a couple of lines and dialogue can be sped through as well.
The music has all been rearranged from the series. The trailers featured “Ballad of the Wind Fish” and “Tal Tal Heights,” among others. If you listen closely, you will also notice chiptunes playing as well. This fits into the game as yet another throwback to the original.
In a new mode, you can now sort dungeons with Dampe the Gravekeeper. Put these together and travel through them later. You can earn rewards, such as Rupees!
Finally, be sure to check out the Nintendo Treehouse footage for over 20 minutes of gameplay straight from Nintendo. Featuring series Producer, Eiji Aonuma, you can gain more developer insight and watch the first playable footage of the game. Be sure to check out Link’s Awakening for Nintendo Switch when it comes out on September 20, 2019.
Thanks for reading our preview for The Legend of Zelda: Link’s Awakening! Did you play the original release or its color upgrade? Let us know in the comments below!